Hello all. I'm doing a game which is in the developing stage at the moment. I've got a 1 minute timer and when that timer finishes the client sends a message to the server that this timer finishes. And when all the user sends that message, the server is supposed to load something else.
Things work fine 60% of the time, but sometimes and weirdly enough, the userleft gets invoked somehow :/ although the game tab is still opened. I'm not sure if this problem happens in the developing stage only, I hope it doesn't happen when I take the game out to beta. Anyone has an input to this?
LightBeam disse
6 meses atrás | Texto #1Things work fine 60% of the time, but sometimes and weirdly enough, the userleft gets invoked somehow :/ although the game tab is still opened. I'm not sure if this problem happens in the developing stage only, I hope it doesn't happen when I take the game out to beta. Anyone has an input to this?