Assassins Creed: The Flash Version.
Chris disse
a muito tempo atrás | Texto #2How would it work?
blissj01 disse
a muito tempo atrás | Texto #3Well, we'd definitely keep things such as assassinations, high points, leaps of faith, and the sync bar, but the sword fighting would have to go. Ive started a rough copy using my (poor) REDSHIFT engine, but I would still like some help. There would be various levels, but none of this animas nonsense. If you are interested, then let me know.
Chris disse
a muito tempo atrás | Texto #4Well sadly I do not have the time, I was just envisioning what we could expect in a near future :)
Texto #5 por jasondarbee tem pontuação de -6 exibir
jasondarbee disse
a muito tempo atrás | Texto #5assassin are rong they kill user snipers alot they are rong poeple we should no lisen to them ther afule killers
aattssssttaa disse
a muito tempo atrás | Texto #6i can think about storylines and adventures and would not have too bad of a time writing about improbability drives making deadly eggs that kill the enemys and eat gunpowder and whatnot unlikely stuff, but otherwise i am not good at proggramming and my art is embarassing and horrible beyong thinking. also, jasondarbee is a complete fool, the story is more important than the character which no one cares about too much and assassins are wonderful and should probably use daggers at close range since sniping takes time, but i like them unless they are evil. and what is animas?
Último editado em a muito tempo atrás
Welcome home disse
a muito tempo atrás | Texto #7no it would be so lame assasins creexd needs to be an game console game only
Welcome home disse
a muito tempo atrás | Texto #8oh my gawd the animus is what demond lays in to go into holigram
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blissj01 disse
a muito tempo atrás | Texto #1